



Summary
Dedicated 3D animator with 4+ years of experience animating realistic and compelling characters. Proficient in Autodesk Maya and Faceware. Expertise in motion capture and hand key facial animation. Strong collaboration skills working with team members to create and deliver high quality animations.
Work Experience
CounterPunch, A Virtuos Studio, Los Angeles, CA
- 3D Animator
- Motion capture, realistic facial and body animation
- Trained in previs and layout skills
July 2021 – May 2025
High Point Rockers Baseball, High Point, NC
- 2D Animator
- Graphic Designer
May 2019 – September 2019
Games
Hogwarts Legacy
Warner Bros. Games
- Created dynamic facial animation and cleaned up facial animation in different scenes.
Marvel's Midnight Suns
2K Games
- Worked with both hand key and motion capture facial animation for various characters.
Metal Gear Solid Delta: Snake Eater
Konami
- Made hyper realistic facial animations with deep, compelling emotions
3D Facial Animator
3D Facial Animator
3D Facial Animator
Software
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Autodesk Maya
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Autodesk Flow
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Unreal Engine
-
Faceware
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Microsoft Teams
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Outlook
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Slack
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Procreate
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Adobe Photoshop
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Adobe After Effects
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Adobe Illustrator
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Windows
Education
Bachelors in 3D Animation
Savannah College of Art and Design | Savannah, GA
- Graduated with Honors
- Worked on SCAD Animation Studios’ short film “Bearly”
September 2017 - May 2021
References
Available at request