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Rachael has been an artist since she could hold a pencil. She had grown to find that art is her passion. With hard work and dedication, she graduated from her dream college, SCAD.
With her 4+ years in the industry, Rachael has grown as a realistic facial and body animator for games. She has worked with both motion capture and hand key animation. Because of her experiences with a variety of different games and solid in-house training, she has developed proficient skills in hyper realistic animation.
Rachael enjoys working in game animation as well as cinematic animation. She doesn't mind where the road takes her, as long as its animation.
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